The Fleet Commander's Honor Guard is a special ranking system that rates pilots and officers in the TIE Corps by combat activity and performance using a point system. These points then determine a pilot's place in the Honor Guard. For combat activity, points are awarded for flying and completing missions or winning online combat engagements. For performance, pilots compete against each other for points for holding high scores for missions and battles, adding a more competitive element for pilots trying to hold a higher rank.

The FCHG knows the following ranking system, based on the number of points awarded:
GRENADIER (GREN)
10 points needed
LANCER (LANC)
25 points needed
HUSSAR (HUSS)
50 points needed
FUSILIER (FUSL)
75 points needed
DRAGOON (DRAG)
100 points needed
CAVALIER (CAVL)
150 points needed
GALLANT (GALL)
200 points needed
KNIGHT (KNGT)
250 points needed
PALADIN (PLDN)
300 points needed
LEGIONNAIRE (LGNR)
400 points needed
AQUILIFER (AQFR)
500 points needed
DECURION (DCRN)
750 points needed
TESSERARIUS (TSRS)
1,000 points needed
OPTIO (OPTI)
1,500 points needed
CENTURION (CNTR)
2,000 points needed
EXECUTOR (EXCR)
2,500 points needed
GLADIATOR (GLDR)
3,000 points needed
ARCHON (ARCN)
4,000 points needed
TEMPLAR (TMPR)
5,000 points needed
IMPERATOR (IMPR)
6,000 points needed

Points can be awarded for the following flight activity:

every mission flown
every Iron Star with Bronze Wings earned
every Iron Star with Silver Wings earned
every Iron Star with Gold Wings earned
every Iron Star with Platinum Wings earned
every mission high score
every battle high score
every Legion of Combat earned
1 point
1 point
3 points
5 points
10 points
2 points
2 points x # of missions
1 point

return